Their price will remain the same across all areas. Dice Houses have an inflation coefficient of zero.The Hedjet has an inflation coefficient of zero. Taking a shortcut raises prices to the level they would have been if the player had played through from the beginning, so they cannot be used to circumvent price inflation by skipping levels.Shops are never generated on level 1-1, so no item or service is ever sold for its base value alone.Additionally, the shop in 1-2 will never be a Hired Hand Shop, Pet Shop, or Dice House.Ī total of seven shops appear in The Black Market, though shops will never spawn outside of The Black Market on the same level.Īs with all other installments of the Spelunky series, the cost of all items and services sold in shops increases as the player progresses through the levels, with prices determined by a standard "base value", plus a "level inflation coefficient".īase Value + ( Levels Completed * Level Inflation Coefficient) This makes it possible for a Vault, the room containing the Udjat Eye, or Yang's Pen to deny a Shop from spawning in 1-2. While a Shopkeeper's shop is supposedly guaranteed on level 1-2, the game requires a free space along the main path to the level's exit to spawn the shop. For example, 1-3 has a 2/3 chance of having a shop, while 2-4 has a 2/8 (1/4) chance of having one. Shops can appear in any level throughout the caves except for the first floor of the Dwelling (1-1), Olmec's Lair, The City of Gold, Duat, Abzu, Tiamat's Throne, Hundun's Hideaway, and the Cosmic Ocean.Ī Shop has a 2/X chance of spawning on a level, with X being the level the player is on.
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